Cocoa framework, which lets you easily implement Flash Player Component in your application.
Flash'In'App is a Cocoa framework that lets you load and fully manage Adobe Flash movies directly from your own applications for Mac OS X.
Flash'In'App contains a set of classes, which provide any application with the abilities to play SWF files, manage their
playback, communicate with them via External API, FSCommands or Variables, control external resources loading, and much more.
Flash'In'App classes enable your applications to interact with Flash Player.plugin and SWF files themselves.
NOTE: Transparency will only work correctly on Intel-based Macs.
Main features of Flash'In'App:
Playback any Flash movie inside of your application (a banner, a tutorial, anything).
Completely re-design your application using the latest possibilities of Flash, make it stand out and match your exquisite user-interactivity and design requirements without the need to develop custom controls, etc.
Develop and deploy eye-catching high quality interactive interfaces with minimum effort in Flash.
Distribute Flash-enabled desktop widgets, Flash games as compiled applications
Create custom-shaped applications (Intel-based Macs only).
Easily support various media types in your applications.
Run your Windows Flash-enabled applications' GUI on Mac.
Absolutely free for personal use.
Detailed documentation (available with commercial licenses).
Requirements of Flash'In'App:
Flash Player 8 or later.
What's New in This Release:
Added: possibility to set Flash background color for playback (setFlashBackgroundColor: instance method).
Added: possibility to set root level variables to pass to Flash Player (setFlashVars: instance method).
Added: possibility to specify scaling option used to display the Flash movie (setScaleType: instance method).
Added: possibility to set vertical and horizontal movie alignment within the player region (setSAlignType: instance method).
Changed: zoom percent calculation.