NewTek LightWave 3D X 9.6
NewTek LightWave 3D X, a software package used for rendering 3D images,both annimated and static.
LightWave 3D X includes a rendering engine that supports such advanced features as realistic reflection and refraction, radiosity, and caustics.
The 3D modeling component supports both polygon modeling and subdivision surfaces. The animation component has features such as reverse and forward kinematics for character animation, particle systems and dynamics. Programmers can expand LightWave's capabilities using an included SDK which offers LScript scripting (a proprietary scripting language) and common C language interfaces.
What's New in This Release9.6:
FiberFX Cloning – Provides the ability to place multiple instances of hair on an object.
Layout Snapping – Allows the quick connection of one item to another, saving time and additional steps.
Drag and Drop – Allows an icon of an object or scene to be opened by dropping the icon into Modeler or Layout.
New and Improved Export Buffers– Enables multi-pass pipeline users to output more buffers (layers) in high dynamic range, rather than be limited to 8 bpc (bits per channel), for greater flexibility.
Multi-threaded Pixel Filters – Provides faster rendering of projects that integrate pixel filters.
Depth Buffer Normalizing – Allows 3D scene elements exported into film or video footage to automatically blend properly, even if moving relative to one another.
Ray Cutoff – Enables artists to decide at what point to cease ray bounces when rendering a scene with numerous reflections, refractions and transparency, significantly shortening render time.
Open to other render engines – Other rendering engines conforming to the LightWave v9.6 SDK can be used directly from within the LightWave interface.
Enhanced IK and Animation Systemd
All New Lighting System - New light API, IES Light ,and New Dome Light.
Requirements:
System configuration: G4 or higer (G5 recommended).
System RAM:512 MB for OS X(1GB recommended).
230MB available harddrive space (not including content).
Graphics Card: Full OpenGL support.
Latest drivers from chipset manufacturer.
1024x768 minimum screen resolution (1280x1024 recommended).
64MB onboard dedicated RAM per display (128MB recommended).